
Doc Imp
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Posted - 2009.07.02 18:00:00 -
[1]
This is what I've been flying for my level 4 goodness.
[Paladin, mission] True Sansha Heat Sink True Sansha Heat Sink True Sansha Heat Sink Amarr Navy Energized Adaptive Nano Membrane Amarr Navy Large Armor Repairer Armor Thermic Hardener II Armor Kinetic Hardener II
Tracking Computer II Cap Recharger II Cap Recharger II Cap Recharger II
Tachyon Beam Laser II, Amarr Navy Multifrequency L Tachyon Beam Laser II, Amarr Navy Multifrequency L Tachyon Beam Laser II, Amarr Navy Multifrequency L Tachyon Beam Laser II, Amarr Navy Multifrequency L Salvager I Salvager I Small Tractor Beam I
Capacitor Control Circuit I Capacitor Control Circuit I
6 pg left over with this setup, and I don't have any implants to boost it. I don't see why people recommend a web, it's wasted if stuff is out of range. A targeting computer is always on and always helping you do damage. I've tried a pulse fit and while it has some nice perks and the ability to fit an ab I find tachs to just be so utterly effective I can't justify the change. With infared loaded you'll hit out to 100, with multi anything that gets close will die horribly fast. I carry xray for anything in the 55-65 range. The tank on these isn't as potent as a cnr however when you put out this kind of damage stuff doesn't really get that long to bother you. I do avoid angels because they are just frustrating to tackle with em/therm and they will linger long enough to break your tank sometimes. Everything else though simply can't withstand the hurt you will hand out. I try to pick off frigs/cruisers at range as the bs move into 40 so I can salvage them as I go. For awhile I had a target painter in place of one of the cap recharger but it left the tank a little weak and didn't really seem needful on top of the tracking comp. This config runs for 15m+ according to eft, without the salvage/tractor so while it's not technically perma for all intents and purposes it is. Also I recently got marauder to 5 and while the extra dps isn't really something I can see, the extra rep amount is nice and gives you a bit more cushion. I would recommend doing it if you spend a lot of time in the ship and have little else to pick up to help you. Also I would strongly suggest getting multitasking high enough to lock the full ten targets the ship supports if you can't yet, I frequently had trouble keeping anything to shoot locked before I did because it was popping a cruiser/frig every 6 seconds during the start of missions..
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